Automating the Un-automatable
Creating VR training requires highly specific state-machine logic. E2Engine leverages Large Language Models to parse standard operating procedures (SOPs) and automatically generate the underlying JSON state-machine logic required by the Unity runtime.
Human-in-the-Loop Architecture
The system doesn't replace the instructional designer; it supercharges them. E2Engine parses raw manuals, generates the Unity-ready logic structure, and presents it in a custom visual editor. The designer reviews, tweaks, and approves the logic, which is then instantly ingestible by the VR platform.